The Last Ship Quiz Time: "Lockdown"

by 29. July 2014 15:06

On this week's episode of The Last Ship: the Nathan James suffers a crisis of confidence, Greene gets sick (but not with anything too serious), and Dr. Scott introduces herself to the crew. Take our quiz to test your knowledge of the latest ep!





5 things we learned about Intruders at Comic-Con

by Eleni 29. July 2014 13:17

This may be the year of the subtle, genre-deconstructing zombie series. Back in the spring, Space aired The Returned and In the Flesh, and now Intruders is set to premiere on August 23 at 10e 7p. (Right after the season premiere of Doctor Who!!) Created by former X-Files producer/writer Glen Morgan, the show follows disparate characters whose bodies have been possessed by "intruders" who want to use them as their own. (Not exactly "zombie," but the vibe—and broad themes—are there.) You can watch our trailer here, or read on for more tidbits from Comic-Con!

1. It's weird (in a good way)

Here's how Katharine Trendacosta started her review of the pilot for io9: "My first impulse was to write a review that was just the word 'what' over and over. Because Intruders is actually that weird." We don't know about you, but that sounds pretty awesome to us. Apparently the premiere episode is less about revealing the premise of the show than it is about revealing a series of yet-to-be-explained-in-any-way mysteries.

2. It revolves around the concept of "immortality"

When series stars Mira Sorvino, John Simm and James Frain stopped by the Entertainment Weekly hideout for a chat, they didn't do much by way of explicating the plot. But Sorvino did tease that the shows is centred on the concept of immortality. After being prompted, Simm and Frian also offered "assassins" and "secret societies" as two other potential keywords.

3. It's got a cool "creepy little girl" character

During their discussion of the pilot, IGN's Eric Goldman and Roth Cornet singled out Millie Bobby Brown's portrayal of classic "creepy little girl" Madison O'Donnell. Even though the eerie kid trope has been done to death (literally), they say it works in this case.

4. It's a genre-mixer

While speaking on the Intruders panel (which you can watch in full here, thanks to The Nerd Machine), series creator Glen Morgan explained how Michael Marshall's 2007 novel The Intruders, on which the series is based, takes elements from a Raymond Chandler mystery story, classic horror, and an assassination thriller. "Those are all genres that all of us like, anyway," he said, "and I think we pulled it off."

5. It's probably not as scary as John Simm's own nightmares

In this quickie Instagram interview, John Simm (whom you probably know as the Master from Doctor Who) explains his first-ever nightmare, which starred him as a baby in a stroller. On Intruders, he plays "Jack Whalen/Jack Whelan." Just don't ask us what that means, 'cause we don’t know.


Get all caught up with Orphan Black at Comic-Con

by Eleni 29. July 2014 11:30

Comic-Con may be over, but the blog posts live on. Since you didn't get to actually go to San Diego and see the Orphan Black action in person (unless you did, in which case: get out), we've rounded up the highlights from this year's convention.

1. The first thing you need to do is read some of the many, many Orphan Black panel recaps that are out there. We recommend HitFix for a minute-by-minute play-by-play, or Entertainment Weekly for a concise breakdown of the most spoiler-y insights. (Which are infuriatingly not spoiler-y at all.)

2. And if reading about the panel isn't enough, you can watch the whole thing, thanks to The Nerd Machine.

3. Tatiana Maslany also kicked ass on a Women Who Kick Ass panel alongside Sarah Paulson (American Horror Story), Nicole Beharie (Sleepy Hollow), and Game of Thrones' Natalie Dormer and Maisie Williams. There are nice round-ups at Jezebel, The Mary Sue and Reel Life with Jane.

4. Vulture interviewed Maslany during Comic-Con and wrote an in-depth feature about it. The story includes the line "Orphan Black star Tatiana Maslany has been treated like the second coming of Meryl"—so you should probably read it.

5. Also, Jordan Gavaris made Wired's gallery of "The Most Intriguing Actors, Writers, and Directors at Comic-Con This Year."

6. TV Line squeezed Kristian Bruun, Dylan Bruce, Ari Millen, Jordan Gavaris and Maria Doyle Kennedy on one couch and asked them a bunch of questions.

7. While Seat42f mustered two separate sit-downs: the first (look up) was with Tatiana Maslany, Maria Doyle Kennedy and Jordan Gavaris (during which they gave Ari Millen some tips on playing different clones), the second was with Dylan Bruce, Kristian Bruun and Ari Millen. Who all, sadly, wore pants, and the third was with creators John Fawcett and Graeme Manson.

8. And while we already included this in our "Space-iest stories of the week" round-up last Friday, it's worth a second mention: Tatiana Maslany recreated a scene from Shaun of the Dead for The Hollywood Reporter, and it's pretty cute.

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The Last Ship: "Lockdown"

by Eleni 28. July 2014 16:33

So far, the Nathan James has dealt with enemies from without: the Russians, El Toro, the Guantanamo terrorists. But this week, the threats come from within, as mistrust on board almost leads to mutiny.

In the communication room, sailors are having misgivings. One woman tells Granderson that others are asking questions—they want to know what's going on. Granderson says the higher-ups would inform the crew if they heard anything about their families. Which is not a satisfying answer.

It's dinner, but Slattery doesn’t want to eat—his appetite is still kaput after Nicaragua. Speaking of which, he's wondering what they should tell the crew about their Central American adventure. Jeter thinks they should say they encountered hostiles, but leave out the bit about the village of starving sick people. Chandler isn't sure it's a good idea to keep secrets at all. But Slattery and Jeter are insistent: the crew needs hope.

Chandler visits Scott as she injects the monkeys with various vaccine prototypes. She explains the process: there are dozens of small gene mutations between the various samples she's collected. "The key will be targeting the right one with the right combinations." It will take anywhere from a few hours to a few days to know if any one prototype works.

Chandler makes an announcement to the crew. He tells them everything: about El Toro, about the slaves, about the sick people on the beach. "Yesterday, we couldn't help them," he says, "But perhaps tomorrow we will be able to."

He also tells them they're setting a course for home. And by the time they get there, he expects they'll have a vaccine.

In their room, Tex teases Greene about his love life, claiming he knows which girl Greene likes. "I bet you 10 to 1 that she's a lieutenant, and her initials are KFC, without the C," he says. Greene is not amused. (Are these grown military men or preteen girls at summer camp?) Tex assures him he won't share the secret, but Greene says it doesn’t matter—things with Foster are over.

Meanwhile, in another bunk, Foster and Granderson have a more business-like chat. Foster has caught on that something awful happened in Nicaragua. And Granderson says she's not counting on a vaccine. On the upside, at least they pass the Bechdel test?

After an episode-long hiatus, Quincy's back, and he's pissy as ever. Despite having his requested chess partner, he still thinks it's ridiculous that he's being kept prisoner when he could be helping Dr. Scott. Bacon (his grumpy chess bud) says there's nothing he can do to help—and even if he could, he wouldn't.

But from the looks of things, Scott could use some help: the lab is now filled with bloody, dead monkeys. And Chandler is getting antsy. Shouldn't she be closer to a vaccine by now? Scott says it's all part of the scientific process—and that the virus is more complicated than she thought.

In any case, he tells her to toss the monkey corpses over the flight deck at night. And if anyone asks, to say it's hazardous waste.

Chandler doesn’t want to waste any more fuel when they might have to turn back to Nicaragua for more monkeys. He tells Slattery and Jeter they're going to stop the ship for a few days—and they need to come up with an excuse that won't depress the crew.

Over chess, Quincy questions Bacon about why they're stalled. Bacon says they're just trying to determine the best place to manufacture the vaccine. Quincy, predictably, sees right through this. All the potential manufacturing labs are in North America—clearly Chandler is keeping things from them.

Like, say, the fact that Dr. Scott is tossing a whole bunch of dead monkeys overboard in the middle of the night. Although won't remain a secret for long: as Scott undergoes her moonlit corpse toss, two sailors witness her in the act.

Back inside the ship, everyone's on edge. Over cards, a sailor asks Tex how long it took them to get their masks on after they encountered the sick people in Nicaragua. Tex tells him to relax: no one got exposed.

But he may have spoken a couple of seconds too soon. Moments later, Greene walks through the door—and immediately collapses.

Scott busts into the room, claiming that Greene is not infected. Then he coughs blood into a rag. But Scott perseveres with her optimism: she says he was most likely just bitten by an insect.

The ship's doctor arrives on the scene in full protective gear, and Scott says that's unnecessary: if Greene is sick, they're all sick. So Chandler demands a full set of tests.

Of course, panic spreads faster than illness. In the hallway, sailors are starting to whisper, while back in the rec room, everyone is starting to freak. Is Dr. Scott sure her test worked? What if the virus just showed up in his system now? Or what if it mutated and can't be tested? Scott says she is 100% sure her test was accurate—but even Chandler can't trust her. Against Scott's wishes, he puts the ship on lockdown.

And since they all might die anyway, Foster breaks the no-fraternizing rule and rushes through the ship to find Greene.

Pulling on their biohazard suits, the sailors frantically question Jeter about what's happening. Why was Scott throwing bags overboard? Are the monkeys spreading the disease? Jeter insists the disease is not spreading anywhere. Because it's not even on board!

In his lab, the doctor tests Greene's blood. Then he calls Chandler with uplifting results: it's just dengue fever.

But while the ship is out of the doghouse, Foster isn't. After everyone clears the room, Chandler reams her out over Greene—particularly their botched mission back in Guantanamo. "You took an oath," he says, "and you have a duty to your shipmates."

Seems a little harsh, if you ask me. The world is dying, shouldn't these people find love where they can?

Now it's Chandler's turn to get a talking to. Scott stops him on the way back to the lab, and she's not happy. She thought they had an understanding. She may have lied in the Arctic, but she's being totally straight with him now—and when she says she's 100% sure of something, she is.

Chandler interrupts, reminding her that he risked everything for her. "Not for me," she says, "For the human race." And if he doesn’t learn to trust her, they're probably going to fail.

Quincy continues to manipulate Bacon, who admits there's a lot of grumbling on board. So the British twerp outlines all the problems on the ship: the ventilation systems are crap, teams keep going into infected areas for supplies, the lab is not equipped to handle vaccine tests, and Dr. Scott has no clue what she's doing. "This vessel is a death trap," he says.

Speaking of death, Greene doesn't look so good. Ignoring Chandler's orders, Foster asks the doctor how he's doing. The answer: not so good. His temperature is spiking.

Tex pays a visit to Scott's lab. She needs a pick-me-up—after thinking she won Chandler's trust, the lockdown definitely stung. But Tex has got her back. He tells her she's going to figure it out. And Scott looks like she might be crushing.

Jeter barges in on a meeting between Slattery and Chandler. There's a problem: 16 men want off the ship. Jeter understands their perspective. Their enlistments are up, and there's no reason they should be forced to stay on board. But Slattery doesn't look so sure.

Back in Quincy's room, it becomes obvious who's behind the mutiny: Quincy himself. Bacon can't see why the captain would let Quincy go, but Quincy says they just need to make it clear that the men couldn't survive on land without him.

As Chandler flips through Scott's personnel file, the sailors discuss leaving. Two crewmembers try to convince Miller to come along, but he looks dubious. Suddenly, Granderson comes on the intercom calling everyone to the flight deck.

Once everyone has assembled, Chandler admits he hasn't been up front—mostly because he wanted to protect the crew. But from now on, he's going to share everything he knows. He plays the sailors some snippets from the radio, so they can hear how many distress signals are out there. These are the people they're working to save with the vaccine.

Then he opens the door on Scott's lab and invites them all inside. Scott explains that it might take many tries before she lands on the vaccine—but she will get there eventually. Then Chandler says that whoever wants to leave is free to do so the following day.

Post-speech, Tex approaches Chandler for a heart to heart. He thinks 16 guys is not that big a deal—they can get on without them. But Chandler doesn't agree. "They go, hope goes with them," he says.

Fortunately, it turns out to be a non-issue. Because the next morning, the sixteen men request to reenlist.

Chandler stops by the infirmary, where Foster is visiting Greene. He tells her that as punishment, she must devise a new training program for the engineering department. And she'll have to explain to people why she was behaving so dangerously. She thanks him—but it still kind of seems like he could have gone easier on her.

And he definitely doesn't go easy on Quincy. After his chat with Foster, Chandler charges into Quincy's room and takes away his chessboard. No more fun for you!

Stats of the Week
Number of monkeys killed: at least 12
Number of times Quincy and Bacon play chess: 2
Likelihood of Tex and Dr. Scott hooking up: 'bout 100%
Number of pep talks Tex gives this episode: 2
Number of scenes that end with Chandler looking serious and/or pensive: 8


5 sweet things to watch on Space this week

by 28. July 2014 15:53

1. Face Off (Tuesday 9e 6p)

Face Off started on a tense note last week when the initial crop of contestants were informed that they hadn't yet made it to the cast. Instead, they had to participate in a sudden-death challenge to secure their spots in the house. Fourteen made the cut, while Gabby (an Ohio SFX hobbyist) and Scott (a Chicago dad who got into makeup three years ago) were sent home. Of course, the remaining designers are far from safe, and this week they'll have to test their skills by crafting stylized, Dick Tracy–inspired gangsters.

2. Sharknado (Wednesday 7e 4p)

This is the sharknado that started all the other sharknados. The original, the blueprint, the prototype, sharknado numero uno. You know the story by now: when Los Angeles is hit by an epic, shark-carrying hurricane, it's up to Ian Ziering and Tara Reid to save the whole frickin' world. You know what T.S. Eliot always says: this is the way the world ends, not with a bang but with, like, 10,000 sharks pummeling major metropolitan areas.

3. Premiere: Sharknado 2: The Second One (Wednesday 9e 6p)

Wednesday is 'nado night! Space will be broadcasting the long-anticipated premiere of Sharknado 2: The Second One. This time, it'll be even nado-ier and sharkier than ever before, because the sharks are flip-flying all the way to New York City. We already know Rob For dies in it. And Ian Ziering will definitely be waving his chainsaw around. It's also got Mark McGrath and Vivica A. Fox. Billy Ray Cyrus is apparently in it too—but no Miley. The sharks would probably be scared of her.

4. Johnny Mnemonic (Thursday 9e 6p)

It's the year 2021. Keanu Reeves is there. Secrets have been eliminated, but Johnny (Reeves) is a mnemonic courier—meaning he has a brain implant designed to store information. Up to 80 gigs, yo! He's essentially a human external hard drive. In a suit. Who knows how to fight bad guys.

5. The Last Ship (Sunday 9e 6p)

On last night's episode of The Last Ship, the Nathan James went through a crisis of trust after Greene fell ill and Scott's vaccine tests weren't immediately successful. But with the mood returning to even keel—or as chill as it can get under horrific, apocalyptic circumstances—it would appear to be smooth sailing ahead. Except we all know it won't be. Just take the promo for next week's ep, which seems to find Chandler in the midst of a rescue gone terribly wrong.

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InnerSpace talks to the team behind Halo: Nightfall

by 28. July 2014 13:09

Last week, InnerSpace producer Nigel had the pleasure of talking to/geeking out with three key people behind the upcoming digital feature, Halo: Nightfall. Here’s a transcript of his chat with series producer David Zucker (President of Television for Scott Free Productions, cofounded by Ridley and the late Tony Scott), Paul Scheuring (who wrote the series), and Kiki Wolfkill (exec producer of 343 Industries, the game studio that gave us Halo 4 and the soonish-to-be-released Halo 5: Guardians). Check out their interview below!  

Space: What can you tell us about Halo: Nightfall?

David: It’s a digital series that will debut this holiday season on the Xbox platform. It was built as a narrative that will sort of live between Halo 4 and the forthcoming release of Halo 5, whenever that will be. Its’ a story that’s wholly original but lives squarely within the Halo universe, and one in which we introduce a character who will then appear in the upcoming game sequel.

Paul: It’s perfectly between 4 and 5, chronologically, and we kind of have this facet peace between the Covenant and UNSC. But nobody really believes that, because if you don’t have that conflict then I suppose you don’t have Halo. Some proxy war stuff starts happening against UNSC that clearly the Covenant is behind, but there’s a lot of diplomatic stuff going on where it’s nod nod, wink wink, on both sides and there’s a lot of clouding what’s really going on.

David, you have a great cast that includes Mike Colter, whom you worked with on The Good Wife. What made him a perfect fit?

David: The casting in this was just terrific. We have a personal and professional relationship with Colter and this brings with it some really unique challenges for him as an actor, especially since he’s going to exist as this character in Nightfall, and then well beyond our film.

What makes Colter’s character (Agent Locke) central to what’s going on in this story?

Paul: We meet a person who’s a fantastic duty guy. He’s very loyal to what directive he’s given but in the crucible that is Nightfall, he starts to ask questions. Free thought can be quite dangerous in a military hierarchy.

Kiki: What we really wanted to do was express some of that journey so that when players get to encounter Locke in Halo 5, in which he’s a central character, they have a sense of where he came from.
Paul, our audience might recognize you as the writer from Prison Break. How did you get connected to the Halo universe?

Paul: I played Halo long before I ever heard of this project, so that awareness and desire was there. I had also previously worked with the producers on a project that came out earlier this year for Discovery Channel called Klondike.

Kiki, 343 has web series experience with Forward Unto Dawn. What did you guys learn from that and how were you inspired to make Nightfall?

I think we definitely learned a lot from Forward Unto Dawn and I would say probably even more from this experience. What we really wanted to do was evolve what we did with Forward Unto Dawn. We wanted to take the next step in terms of production quality, storytelling, maturity, and at the same time also look at how we start to connect it even more with the game experience. Working with Paul, we started with this fantastic human and action story and were able to weave some of the things that are thematically Halo and at the same time play with interactive elements that connect it with the game experience.

Can you tell us a bit about the locations Nightfall was shot in?

David: One thing that’s been very characteristic of Ridley Scott’s pictures that we tried to bring into this production is trying to shoot authentically and organically. While these sci-fi thriller pieces will have to rely on visual effects, we wanted to assure these were environments and landscapes that our actors could interact with that we visually could capture to the greatest effect possible.

I geeked out playing all of the Halos. Writing Nightfall, what were some of the moments that had you geeking out?

Paul: It wasn’t so much in the writing process as it was in production. It was going over to Northern Ireland and seeing the ships being built, the physical work that the production team had done to create huge set piece ships and really high-end armour and weapon work. All of this stuff didn’t obviously come off the page for me, but it came off the video of the TV screen. It came out of the imagination.

For veterans of Halo or those newly exposed, what will surprise them after watching Nightfall?

David: We had the opportunity to be as free and imaginative as we could in terms of creating our own version of Halo, so hopefully it will feel both fresh and familiar.

Paul: My initial thoughts going into this iconic world as an outsider was how to change that paradigm a little bit and turn it on its head. My hope is that it doesn’t just seem like another blast and run experience, as awesome as they’ve been. I’m hoping that’s kind of a new wrinkle in the series.

Kiki: I take personal delight in the fact that we’ve been able to express this vast Halo universe and here we’re able to express the universe and the things that are exciting about Halo from a visual and a scale perspective. But we’re telling a very intimate intense human story within it. That for me personally is very exciting, and I think it will be both surprising and really compelling for people.


Space-iest stories of the week

by Eleni 25. July 2014 13:49

1. Do you agree with IGN's list of the top 10 Doctor Who monsters? Number one was a bit of an obvious choice, if you ask me.

2. In the most recent issue of SFX magazine, Steven Moffat teased tidbits from every episode of Doctor Who season eight. And for those of us without SFX subscriptions, The Daily Mirror rounded up the most important deets.

3. Apparently, Peter Jackson will maybe possibly at some to-be-determined point in the vague but probable future direct an episode of Doctor Who. No confirmations, but he and Steven Moffat are both into it, in theory. Maybe Peter Capaldi could fly the TARDIS through the Eye of Sauron or something.

4. A fun thing: 18 signs you're a genuine Doctor Who fan from WalesOnline. They all seem very labour intensive.

5. On the most recent episode of The Last Ship, Comms Officer Mason almost dies after stepping in a poisoned trap outside El Toro's compound. And this week, he talked to #NerdProblems about experience working on the show and how he got started in the acting biz.

6. File this under "further proof Tatiana Maslany is cool." For the August issue of The Hollywood Reporter magazine, she did a photoshoot recreating a scene from Shaun of the Dead—one of her favourite movies. Click here to watch her behind-the-scenes interview from set!

7. Sharknado 2 screenwriter Thunder Levin (yes, the writer of a movie about a shark tornado has the first name "Thunder") tries his best to give serious answers to io9's questions on the science of a sharknado.

8. The hands-down most important link of the week is this clip of Rob Ford getting impaled by a shark, released exclusively on Space yesterday.

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A first-timer watches Doctor Who: "Utopia"

by Eleni 25. July 2014 12:00

In Doctor Who, even in the year 100 trillion, the computers are early-'90s PC clunkers. Seriously, this episode was made in 2007. Why are people basically still using DOS?

Technological quibbles aside, "Utopia" was a fun episode. Quick recap: when the Doctor and Martha make a pit stop in Cardiff to refuel on the rift, Jack Harkness suddenly grabs hold of the outside of the TARDIS, which volleys itself all the way to the end of the universe in an attempt to shake him off. There, they encounter the Futurekind, a band of pointy-toothed cannibal sorta-humans, and the gentle Professor Yana, who is trying to build a spaceship to get the last of the regular humans the hell outta there. One catch, though—Yana isn't actually a human, either. He's an evil Time Lord.

The Doctor has some serious passive aggression toward Harkness. I've mentioned before that I like how this season has explored the Doctor's emotional weaknesses, and Harkness brings his faults further into focus. While Harkness is an incorrigible flirt, the Doctor basically has no game. And while the Doctor seems to go through life somewhat gleefully self-absorbed, it was satisfying to watch him express jealousy and annoyance at Harkness. So there is a full range of emotions in there! And petty ones too. Even when he sees Harkness running full-speed towards the TARDIS, the Doctor tries to ditch him. Monsters don't faze the Doctor, but a hotter dude does.

I'm also digging the Master. After starting off as a sort of futuristic, professorial Bilbo Baggins, his transformation came as a cool surprise. I've found the Daleks can be a hard species with which to connect—or rather, to fear. They're so robotic that their anger and violence feels distant. So it's exciting that this particular finale centres on a flesh-and-blood villain. For me, the Master's maniacal laughter is much more potent than an army of Daleks whining "EXTERMINATE."

Also, what the heck happened to Martha's meddling mother? "Utopia" is the first episode in a two-part finale, so I'm assuming we'll see her again in the next instalment What was she up to and how does she tie into this Master-Harkness-end-of-universe drama? And also, will the Doctor ever stop whining about Rose?

Oh, and shout-out to Chantho for being the cutest alien ever! RIP.


Watch Rob Ford get impaled by a shark in Sharknado 2

by 24. July 2014 10:50

The latest victim of the sharknado: Rob frickin' Ford. In a just-revealed scene from Sharknado 2: The Second One, released exclusively on Space this morning, the disgraced Toronto mayor holds his most shocking press conference yet. Not because he's admitting to anything drug-related—because a shark flies through the air and skewers him through the chest. Given everything that's happened with Rob Ford over the past year, impalement-by-shark wouldn't actually be that surprising at this point.  

We'd also like to give a shoutout to the Rob Ford "lookalike"—actually more of a Doug Ford lookalike, if you ask me—who has taken on this intimidating and esteemed parody. He really captures the essence of Rob Ford—and getting stabbed by a shark. Someone give this guy an Oscar! 

Sharknado 2: The Second One airs July 30 at 9e 6p on Space. Click here to watch a promo for the film, or hit play below to check out our exclusive clip. 


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Face Off season premiere: "Life and Death"

by Eleni 23. July 2014 16:41

Lots of new things on the new season of Face Off. A new crop of contestants, fresh off the plane and ready to make some monsters (and/or a whole bunch of money). A new judge, Lois Burwell, who will be standing in for Ve while she's off working on The Hunger Games. And a new theme: life and death. Which is broad enough to more or less encompass any creature the artists might want to make throughout the season.

Here's who's competing this time around:

Cig: Self-described "kooky" monster-maker from LA
Keaghlan: Blue-haired freelance makeup artist
Dina: Cake-decorator turned goblin-sculptor
Damien: Self-taught go-getter who has never been inside a real lab
Scott: Recently rekindled his love of makeup after taking classes with his son
Drew: Makeup teacher who wants to work in a shop
Barry: Dental technician who'd rather make monsters than teeth
George: Professional SFX artist who would like to direct his own movies
Doc: Auditioned for every season so far
Gabby: Self-taught Ohio artists who buys supplies at the grocery store
Sasha: This season's perkiest contestant
Vince: Won an Emmy in 1993 for his work on DS9, then left the industry
Stella: Studied drama at NYU then gravitated toward makeup
Rachel: "I have southern sensibilities with a New York edge"
Jason: Cook who wants to paint faces
Gwen: Loves monsssterrrrs!!!


The contestants met McKenzie at Vibiana Cathedral in Los Angeles, where she informed them they hadn't quite made it onto the show. Rather than moving into the house, they each had to compete in a sudden-death challenge on the theme of life and death. Two artists would be eliminated, while the rest would secure their places in this year's cast.

Here's how the challenge went down: eight of the artists made characters inspired by life, while the other eight made characters inspired by death. At their workstations, they each found a box with a prosthetic inside—this had to be incorporated into their final designs. And they only have four hours to complete their looks.

Oh, and Robert Englund—aka FREDDY KRUEGER!—showed up to give them some advice. "Pay attention to your model," he said, "Look at his face and build on that." He was dressed pretty distinguished for one of the most notorious villains in movie history.


The judges dug the colour scheme and multi-cultural inspirations on Kaeghlen's creative muse character. Lois said she'd be intrigued to see how Kaeghlen would progress.

Although the judges didn't love the fact that Sasha ignored the forehead piece from her box—she turned it into a bracelet instead—they felt she that "Maven, mother of the ravens" was a solid concept. "It's not extremely 'death,'" Glenn said, "but you managed to put together a really beautiful character."

"If we were just judging who made the best use out of the piece that they had to integrate, he'd be my winner," said Glenn. And while Vince didn't win another Emmy for this look, the judges were all satisfied with his "mutated zombie demon."

The judges loved Dina's cute green forest nymph, who was created to match the cathedral's set. "This design screams life," said Glenn. Ve complimented the character's pale-green veining, which Dina created using the same piping technique she uses in her career as cake decorator. Thanks to her colour palette and her ingenuity, Dina was named the first contest winner.


Scott's celestial soldier looked more like a sad clown. "This is not a living makeup to me," critiqued Lois, while Glenn burned Scott for his "loathsome use of the neck appliance." In fact, the judges hated Scott's look so much that they didn't even wait for the final showdown to send him home. A few minutes after his individual assessment, they had a whispered powpow and sent Scott packing. Harsh.

Jason's well creature was bad, but not as bad. Neville appreciated that he was trying to showcase all his makeup skills in one character, but Glenn said the form was "absolutely wretched" from the eyes down.

The judges were mostly disappointed by Gwen's lack of imagination: although she was given bison teeth as one of her required pieces—one of the coolest options in the bunch—she just stuck them on a necklace and called it a day. Plus, her paint job sucked. "Overall, there's a muddiness happening," was Neville's assessment.

As soon as she got in front of the judges, Gabby admitted her death character went "horribly wrong"—and they agreed. Lois said the colours were "incredibly confusing," but that wasn't the worst of it: Glenn told her there "just wasn't much right about your makeup." And with that, Gabby got sent back to Ohio.

Thoughts going into next week: Lois has only been around for one episode, but she's already as blunt as Glenn. The contestants have a tough panel to face this season.

Watch the season premiere right here!